Type: < S"@0:L",08,081D,3FB0 > < S"@0:H",08,9280,BAED > 
      
      21) The exact same procedure described above must be repeated for
          two files "L5" and "H5", which are identical other than name to
          "L" and "H". So repeat steps 3-20 but use "L5" and "H5" as
          filenames instead!
      
      22) After this is done, you will have a dongle-free backup of
          Executive Leaderboard #1. It may be archived using any simple
          data copier. Note: The parameter for LB Exec #1 on the utility
          disk represents a variation of this break and can be run on a
          backup and examined with the monitor. You'll find all changes
          in about the same memory locations.
      

      LEADERBOARD TOURNAMENT DISK : ACCESS
      
      Procedure:
     
      Use the C-64 Fast Copier to make an exact data-copy of the
      original.  This backup will run like the original ONLY if the
      dongle is in place.  The following procedure will eliminate all  
      dongle-checks:
      
      Working with your backup:
      
      1) Turn on your computer and from the Utility Disk, load the Disk
         Logger utility by typing < LOAD "DISK LOGGER",8 >. Then type
         < RUN >. Insert your backup copy of Leaderboard Tournament in
         the drive and log it. The file on the disk that contains the 
         code that checks for the dongle is called "B". Take note of
         the addresses in memory where this program resides:
         "B" $9280 - $BF53. This information is important since we
         need to load a machine-language monitor into memory where this
         program isn't! We can choose from one of three monitors
         ($2000 = 8192, $8000 = 32768, or $C000 = 49152). The monitor
         at $C000 does not conflict with Leaderboard memory, so we will
         use it.
      
      2) Turn on the computer again and load the $C000 monitor from your
         utility disk < LOAD "49152",8,1 > followed by < SYS 49152 > to
         execute it.
     
      3) To start with a clean-slate, let's clear out all memory below
         the monitor by typing < F 0800 BFFF EA > .
     
      4) From the monitor, we must load the Leaderboard file. Insert
         your backup copy in the drive and load the file: < L "B",08>.
     
      5) Since the "B" file resides in the RAM underneath the BASIC ROMS
         ($A000-BFFF), we have to use the bank select bits to bank out
      
            K.J. REVEALED TRILOGY    PAGE [82]     (C)1990 K.J.P.B.

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