5) Your backup is now broken and will not even check for
protection. For those wishing to look at the protection check
code, redo the steps above but when you type G 0C18, reset the
computer in about one second. If the drive is allowed to run
more than a moment or two, the protection code will be hidden.
BOP 'N WRESTLE : MINDSCAPE
Procedure:
Loading the original produces a rattle free load, and an error scan
shows no standard errors. A backup made with the C-64 Fast Copier
provides a non-working backup. Nybble utilities also provide a
non-working backup. Before starting to work on this title, please
make a backup, format a blank disk, and do a disk log (printout is
best).
Working with your original:
l) Make sure a write protect tab is on your original to
protect it during the breaking process.
2) Turn off your computer and insert the reset assembly into
the cartridge port. Turn your computer on again. From your utility
disk, load the $2000 monitor <> LOAD "8192",8,1 <>. When the load
is complete, sys the monitor in with SYS 8192. When loading the
boot file on this disk, it will autoboot and continue running. In
order to inspect it, here's a trick to use. We're going to load
the autoboot in BASIC memory for the purposes of inspection. With
the monitor active, type X and hit RETURN. You are now back to
BASIC. Type NEW and hit RETURN. Now load the boot file this way:
<> LOAD "BL",8 <>. When the load is complete, return to the
monitor by hitting RUNSTOP/RESTORE then re-SYS the monitor back in
with SYS 8192. You can now find the boot file in BASIC memory at
$0801. Interpret memory and scroll down from $0801 (I 0801).
Notice the BOP1.
Disassembly of memory at $0801 (D 0801) and scrolling down reveals
a loader file at $082D-$0854. This loader loads the BOP1 file and
jumps to $0816.
3) Load the BOP1 file <> L "BOP1",08 <>. When the load is
complete, disassemble memory at $0816 (D 0816). Scroll down
through memory to $0889. You'll find a JMP C000. Using the MEMORY
command (M0889), place a 00 (BRK) at $0889. If we start the code
running from $0816 it will execute and stop just before it would
have jumped to $000. We can then disassemble memory at $C000 and
trace the program flow. Use the GO command to execute this code
(G 0816).
K.J. REVEALED TRILOGY PAGE [53] (C)1990 K.J.P.B.
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